So it's stuck typing in the middle, anyway I was in charge of UI and level design I did my best on everything and spent nights on end making sure everything fit together. I think it turned out pretty well and everything looks really nice. It's definitely not super detailed like some of the others I've seen but I'm not those people and so I did the best I could and that's all I can do.
Wednesday, April 25, 2018
Saturday, March 24, 2018
Material Videos
So I did all the materials with the door and then he went into making all the different types of Maps but I don't have photoshop right now or any program to do it with. So I know how to make the maps I just can't make them with the programs I have right now.
Sunday, March 4, 2018
Friday, March 2, 2018
Wednesday, February 28, 2018
Tuesday, February 20, 2018
Sunday, February 18, 2018
Texture Pool Over
So I keep getting this pop up telling me the texture streaming pool is over a certain amount. I think this might be causing some lighting issues so I going to remove some objects and see if that helps.
Saturday, February 17, 2018
Thursday, February 15, 2018
Game Project Issues
So I don't know why but most of my objects are giving me these weird black spots and the engine says overlapping UVs so at first I thought oh it's because I made a duplicate and moved it up so the wall is taller without stretching the texture so one is slightly inside the other. So I move them apart and it still gives me the same issues and warnings.
Project Update
So do to the excessive trees causing the program to crash in class I lost some progress, actually I lost quite a bit and I won't lie it made me kind of mad. Luckily I found a way to improve the map and the set back made it easier to apply because it removed things I needed to remove so that worked out a little bit. It's a bit hard to see the hills in this unlit mode but the trees and the back corner are hills and I'm gonna fill in between the church and grave yard with make shift barriers and crates as cover maybe even some stacked coffins.
Sunday, February 4, 2018
Thursday, January 25, 2018
Monday, January 22, 2018
Sunday, January 21, 2018
Thursday, January 18, 2018
Wednesday, January 17, 2018
Saturday, January 13, 2018
Friday, January 12, 2018
First Day in UE4
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